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Between Time and Time

 Art is a window into human life and culture, and it is one of the fields most sensitive to changes in the times. Technological advancements have transformed the forms and content of art, altering our understanding and expression of time. The exhibition ‘Between Times’ aims to explore the relationship between art and time and to examine how technology defines the temporality of art. The 12 artists participating in this exhibition express contemporary digital sensibilities through traditional techniques or reinterpret the aesthetics of the past using cutting-edge technology. Their works offer a unique and profound aesthetic experience, where cultural sentiments condensed from various contexts are fused with modern technology. We hope this exhibition provides an opportunity to appreciate the intricate relationship between art, time, and technology.


(United Kingdom)

Andrei was born in 1968 in Aphseronsk, South Russia.
He moved to Moscow to study engineering then found his way into the animation industry. He had always loved art as a youngster and has been working as an artist ever since!
Andrei has worked his way through all the different stages involved in making an animation film. His work as Character Designer can be seen in ‘Prince Vladimir’ and ‘Quest for a Heart’.
In 2008, Andrei moved to the UK and began working in the film and VFX industry. Here he has worked on many interesting projects as a Senior Concept Artist, including: ‘Aladdin’, ‘Wrath of the Titans’, ‘X-Men First Class’,’ Wolfman’ and ‘Harry Potter and the Deathly Hallows’ Parts 1 & 2.
He is currently working as a freelance artist!

IMDb profile----

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Artem Humilevskyi


Artem Humilevskyi 🇺🇦Ukraine photography, b. 1986

In recent years, he has participated in more than 60 solo and group exhibitions around the world.

2023 - Second place Rovinj Photo Days Award Croatia
2023 - Short-List Photometria Awards Greece
2023 - BarTur Photo Award London
2023 - Short-List Vincent Van Gogh Award Niderlands
2023 - Second place NidaOFF Lithuania
2022 - Winner Global Peace Photo Award Austria
2022 - Short-List Pinchuk Art Prize Ukraine
2022 - Short-List GUP New Talent Niderlands
2021 - Short-List NidaOFF Lithuania

- Works in Gallery/Museum
Grynyov Art Foundation Collection – Kyiv, Ukraine
Museum of Kharkiv School of Photography Collection – Kharkiv, Ukraine
Ukrainian House – Kyiv, Ukraine
The Odesa National Fine Arts Museum – Odesa, Ukraine

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Citrus Fruits


Bengt Tibert is an Artist and Creative Director based in Warsaw, Poland, working with photography, video and AI. Master of Art Degree at the Academy of Fine Arts Warsaw Faculty of Graphic Design 2003.

My creative process involves finding the peculiar within the mundane aspects of daily life. I take ordinary elements and exaggerate them to tell a comedic tale, evoke discomfort, or create visually striking narratives.

I have the great honor of being a member of Fellowship, a group comprising the world's foremost artists and AI creators. My works have been exhibited in galleries worldwide, including New York, Paris, Seoul, Toronto and Tallinn. Videos from the “Heat” series are featured in the collections of Claire Silver and Rudy Adler.

My works have been published on various platforms, such as Red-Eye, Promptforum and Ainterestingaf, the book 'Prompt AI – The Advent Of Generative Art In Photography,' Prompt Magazine, and will soon appear in the upcoming book 'Spells, Volume 1 – Pioneers'.

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He is a director, photographer and video artist.

He studied at the International Academy for Image Arts and Sciences, specializing in the techniques of abstract animated cinema of the 1920s. He made his debut in cinema as assistant cameraman to maestro Vittorio Storaro, with whom he collaborated for about ten years. After this period in Rome he moved to Milan where he began his career as a filmmaker and director for television.

Since his time at the academy he has never stopped experimenting with the technique of direct-to-film cinema, 20 years have passed since the first scratch.

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(United Kingdom)

Billelis is a Digital Artist creatively addicted to dark imagery and adorned artistry. Currently based in the city of Edinburgh, he spends countless hours experimenting, learning and expanding his artistic skill set to create a personal style that can be best described as a dark, yet elegant, romantic fusion.

He has a keen eye for intricate detail, with a timeless palette, and his work has often been described as hyper-real. An evolving love affair between the visual balance of life and death, Billelis portrays his own fears and beliefs through the medium of decorated digital sculpture.

Equipped with an overactive imagination, a love of the macabre and a perpetual artistic hunger, Billelis aims to be a distinct source of creativity and inspiration in the art community while questioning notions of life, death, religion and fear.

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We would like to officially introduce ourselves. We are Simulacro, a collective of 6 artists from the northwest of Argentina. In our quest to learn and improve, we try to connect with people whose work resonates with us and whose careers inspire us. That's why we would love to hear your opinion about our works; it would be very helpful.

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Scorpion Dagger


James Kerr / Scorpion Dagger is known for his short animations where he mixes cut outs from paintings from art history. He has worked with Gucci, Adult Swim, the New York Times, + many more.

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Erin McGean, also known as LifeWithArt, is a Toronto-based collage artist with a background in Fine Art and Education. With over 15 years of experience as a practicing artist, Erin's work has garnered recognition and is featured in various publications and art collections, both public and corporate. Her artistic journey has been shaped by a commitment to exploring the interplay between visual culture, personal identity, and the influence of past ideologies on our present and future.


Through her creative process, Erin delves into the complexities of visual culture, using vintage images as a canvas for her artistic expression. By recontextualizing these images in her collages, she invites viewers to reflect on their personal connections to the past and challenges prevailing narratives. The techniques of juxtaposition and layering are central to her artistic practice, revealing the intricate interplay between history, memory, and self-discovery. Erin's collages serve as visual meditations, inspiring contemplation of personal identities and the legacies we inherit, prompting critical examination and fostering a deeper understanding of ourselves and the world around us.


With her thought-provoking work, Erin sheds light on the enduring impact of visual culture and our place within the evolving narrative of human history. Her art encourages introspection and invites viewers to reimagine future paths shaped by the influences of the past. Through her artistic exploration, Erin inspires personal growth and deeper insights, illuminating the transformative power of art. By fostering dialogue and reflection, she sparks a profound connection between art, personal identity, and our shared human experience.

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(South Korea)

I usually work on cyberpunk illustrations that harmonize women and machines. Because I believe that the most beautiful thing is born when the Opposite things are combined

- CDPR RED Cyberpunk 2077.
  Official promotional illustration.
- Riot Games League of Legend product design.
- Winning the Korean Independence Day
   Presidential Award.
- Square Enix Final Fantasy Mobius Character Art.
-CAPCOM Resident Evil series character concept design.
  NIGHT TEMPO album artwork.
- Many others collaborate on fashion, tattoos, and figures

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Gianluca Traina, born in Palermo in 1984, is an Italian artist and designer known for blending art, fashion, and technology. After studying Fashion Design at Polimoda in Florence, he expanded his artistic education at the Academy of Fine Arts in Palermo and won significant awards, including the first prize at the Asia Awards 2013 in Tokyo.

His work "PORTRAIT 360" combines photography and weaving to explore human identity. Traina has distinguished himself through his innovative use of artificial intelligence in fashion and visual arts, merging traditional and digital design techniques. Continually experimenting with techniques like 3D printing and generative art, he explores the interaction between humans, art, and technology.

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Kentskooking (also Kent), has had a lifelong passion for visual experience, and has found a refuge in generative AI art. With no formal training in the traditional visual arts, he enjoys freedom from convention while searching for an increasingly unique aesthetic. He has a proclivity for humor and the absurd.

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Wink Tokki

(South Korea)

Hong Haksoon created Tokki Code to document Circle World, the world of Wink Tokki. Tokki Code is Hong Haksoon's drawing style composed of symbols, shapes, and unique algorithms. Tokki Book, recorded in Tokki Code, has been in production since 1998 and as of 2023, it consists of 9 volumes and spans 12,000 pages. The main character, Wink Tokki, winks incessantly to send signals from Circle World to the universe. Hong Haksoon calls Wink Tokki a "shape organism" but to others, it could be an alien, a robot, or an unknown life form. One thing is clear, Wink Tokki freely explores familiar and unfamiliar worlds with curiosity. The symmetrical world of Wink Tokki, whose foundation is Tokki Code, expands into new stories such as Cosmos Clock, Deer Forest, and Squirrel Community Center, and is overall connected by symmetry. This reflects Hong Haksoon's vision of the unseen world. He showcases his work in various formats, including animation, painting, and NFT art series.

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NFT ENERGY 10 Exhibition

Exhibition Period: Friday, January 3 (Wen) - January 26 (Fri), 2024
Location Space55 (9-3, Jeungsan-ro 19-gil, Eunpyeong-gu, Seoul)
Opening hours 12:00 am ~ 6:00 pm
Artistic Director Ahn Jonghyun

Open Wednesdays, Thursdays, and Fridays only from December through February.

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